Superior light-weight alloys replace most weapon parts, making the weapon easier to handle and less obtrusive when using powers.
Increases the magazine density of the weapon, allowing more shots to be fired.Ĭhannels the weapon’s recoil back into the shooter’s arm rather than the air allowing for better kick absorption. Reduces aim error while moving and taking damage. The weapon accepts wider projectiles to cause more trauma on impact these are ballistically optimized so as not to lose penetrative power.Ī small attachment to the base of the muzzle which causes massive damage to meleed targets.Ī simple 2x optical scope to enhance accuracy and stability while zoomed. What’s best is that the menus aren’t cluttered like those in ME1 either. It seems much more tactical this time around, and more detailed than Mass Effect 2, which will be good news for those who thought the second installment was too streamlined.
A post on the Bioware forums has revealed the full list of weapons and upgrades that will be featured in Mass Effect 3, and a screenshot of the weapons loadout screen has also been released (pictured below), though this isn’t the final version, and Bioware says the weapons loadout menu will probably be overhauled for the final product.